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Movies / The Goonies II / M3334
Nintendo Entertainment System fastest completionImported

The Goonies II

by McBobX

Encode provided by the author · watch on YouTube

Imported from TASVideos This run was originally published at https://tasvideos.org/3334M and entered this archive as a voluntary import by one of its authors: on a collaborative work, any one author may authorize this republication. The notes below are the authors' own; text not written by the authors has been removed. The original publication was verified and reproduced by TASVideos staff, a trustworthy TASing source, so it is marked fully verified here without passing through this site's standard procedure. The movie file and notes were obtained freely from tasvideos.org and are redistributed in observance of the Creative Commons Attribution 2.0 license under which they were published there.

Author's notes

The Goonies 2 TAS by McBobX in 10:53.64

Objectives.

  • Beat the game as fast as possible
  • Take damage to save time
  • Abuse warp glitches
  • Abuse programming errors
  • Luck manipulation.

Comments

This is an improvement over my current run by roughly 15278 frames or 4:14.03.

After 4 years and 4 months, I come back with another TAS of Goonies 2, which is one of my favorite games. This time, the game will be totally glitched and broken, as there are several new glitches found in the past years starting from my run.

What's new in this run?

  • Speed Boost

Found by me, expanded by ソーイ (sooi).

When you stands on an horizontal moving platform, and then you move on the same direction of the platform, you can instantly increase the speed by moving forward then at a certain optional frame, release everything but the A button to jump. That will give you a super speed while jumping only, as if you land the speed automaticaly returns to normal.

Firstly, I found that glitch and I used it in my current run, also I found what is called damage boost (same as Adventure Island 4) that gives a great speed while jumping only, the setup is similar to speed boost but the frame is precise and stored in one frame only after taking the damage. Thanks to sooi, a Japanese player who combined these two tricks and added to them the use of the bomb to produce an insane speed that can gives the ability to wrong warp to other places and make a new route that saves huge time (something reminds me of super sliding on OoT and MM). Sliding after taking damage on a horizontal moving platform is much faster than on ground and jumping with that speed can breaks the game sprites and gives new ones that still usable in the area where the glitch happened, going to another place fixes every thing, however that break is very useful since it creates ladders to go up or down. Going down is better and easier than going up since sometimes, a ladder can be cut in middle but if it is near to the ground, you climb on it like if it exist. Those ladders are the most useful in this run.

  • Glasses glitch

Found by Dragondarch.

The glasses can be used even if they are not present in the tools menu, by replacing them with the transceiver. You can make the game think that the transceiver is the glasses by pressing B in one frame then after one another, press A to execute the, again this is a precise trick since it has only on frame to perform. This glitch skips the visit fir glasses as well as skipping the boomerang and so, getting the key holders from enemies waste a lot of time, and the better option rest is entering the door containing the keys in green cave and take them, however, as soon as I go to the water, I get that boomerang because I need it later for getting keys from enemies. This saves around 42sec.

Screenshot

https://tasvideos.org/media/3334M.png

Closing

I would like to special thank:

  • ソーイ (sooi): for his route, and expanding the speed boost glitch. I recommend checking his channel for more The Goonies 2 TASes
  • Dragondarch: for the new glasses skip trick.

Community notes

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