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Movies / Super Mario Bros. Deluxe / M6277
Game Boy Color warpsImported

Super Mario Bros. Deluxe

by KingKappa · Denial140

Encode provided by the author · watch on YouTube

Imported from TASVideos This run was originally published at https://tasvideos.org/6277M and entered this archive as a voluntary import by one of its authors: on a collaborative work, any one author may authorize this republication. The notes below are the authors' own; text not written by the authors has been removed. The original publication was verified and reproduced by TASVideos staff, a trustworthy TASing source, so it is marked fully verified here without passing through this site's standard procedure. The movie file and notes were obtained freely from tasvideos.org and are redistributed in observance of the Creative Commons Attribution 2.0 license under which they were published there.

Author's notes

Super Mario Bros. Deluxe is a 1999 remake of the classic NES title, released for the Game Boy Color. This movie aims to complete the game as fast as possible, using warps to skip sections of the game. This movie is a 5 frame improvement over the previous publication; 3 frames were saved in 1-2, and 2 were saved in 4-2.

Emulation Details:

  • Emulator: BizHawk 2.9.1
  • Core: Gambatte
  • BIOS: Official Nintendo BootROM
  • ROM Checksum: 94466f48d8b4f811608ce8641de5f82315cd60b5

Level-by-Level Breakdown:

1-2:

By jumping into the ceiling in the warpzone, Mario falls down faster, which saves 3 frames here.

4-2:

By ducking under the 1-block high section in the beginning, you can get a speed boost. Due to the slowdown required for the 1-block wide gap immediately after, it only saves 2 frames.

Special Thanks

Huge huge thank you to Denial140, who came up with the idea for these timesaves and showed me how to perform them! -King Kappa

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