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Movies / Kung Fu / M6908
Nintendo Entertainment System fastest completionImported

Kung Fu

by eien86 · Phil

Encode provided by the author · watch on YouTube

Imported from TASVideos This run was originally published at https://tasvideos.org/6908M and entered this archive as a voluntary import by its author. The notes below are the author's own; text not written by the authors has been removed. The original publication was verified and reproduced by TASVideos staff, a trustworthy TASing source, so it is marked fully verified here without passing through this site's standard procedure. The movie file and notes were obtained freely from tasvideos.org and are redistributed in observance of the Creative Commons Attribution 2.0 license under which they were published there.

Author's notes

Introduction

Kung Fu is the classic 1-D fighting game for the NES. I've been working on this game intermittently for 3 years already. Back then, I failed to achieve any improvements because of a confluence of factors (not understanding the game fully, not enough computational power, focusing on the wrong part). But this week I had the patience to look deeper and was able to crack the code.

Turns out some of the boss fights allowed for sacrificing a few frames for the sake of losing even more HP than in the current TAS. With less HP, the bonus screen takes less time to complete, therefore saving time overal. I save 11 frames from the boss in level 1, and 22 frames from the boss in level 3.

Enjoy!

Comparison Movie

The following movie compares this submission to 1358M (TASVideos)

Software + Hardware

Rom Information

  • Name: Kung Fu
  • ROM: Kung Fu (U) [!].nes
  • SHA1: C054A885FB9B00D3F6797A35BA5579F2896A254A
  • MD5: 27E5C62C6C169896BF80BAFB6595CEB8

Routing Bot

  • Bot: JaffarPlus
  • Routing Core: QuickerNES
  • Platform:
  • AMD Epyc 9965 (192 cores, 384 threads) + 1536Gb RAM
  • Exploration Rate: ~4 Mstates/s

Community notes

Expert notes

Empty: no expert has written here yet.